Trees, Searching for Specific:    

Anyone can search for a specific breed of Tree. The more familiar with the green of the world, the better chance you will have to either find an Oak Tree, or know for a fact there are none within a day's travel.

 

The following will be the base calculation to find an Oak Tree per 24 hours of searching:

- Intelligence ÷ 10 (rounded up) = % chance.

 

Adjustments to consider which give bonuses and penalties:

 

Character Classes: Which might help (GMs discretion)

Druid ------------ : +30

Forest-Knight - : +15

 

Racial Adjusment: If in good standing with nature (GMs discretion)

Elf (Aldarian) - : +20

Elf (Vosk) ------ : +15

 

Trade-Skills: Which might help (GMs discretion)

Geological Studies - : +5

Lumberjack ---------- : +10

 

Remember:

Even though you roll a successful check to find an Oak Tree, there must be Oak Trees native to that region or area within that region being searched. Be logical about this.

 

 

Game Masters:

This ruling is quite complicated. The adjustments above are just the bonuses.

An orc might get a serious penalty, as well as a gate guard. This ruling must be interpreted by you.

Example: An Aldarian Elf Forest-Knight would gain a stackable bonus of 20 + 15 = 35% chance. There are many factors that will give and take when Searching for Specific Trees.